brian blum

Kids consuming 11 hours of media a day

A new study from the Kaiser Family Foundation confirms what most parents already know: that our kids are literally tethered to the Internet or other means of consuming media the better part of the day.

The report, which has been the talk of the blogosphere since it was released yesterday, found that children and young adults aged 8 to 18 spend more than seven and a half hours a day on their computers, in front of a television, or accessing media on a smart phone or mobile device.

That number doesn’t include talking or texting on a cell phone (another two hours a day). And if you calculate in multitasking – i.e., surfing the web while listening to music – the amount of media content taken in comes to nearly 11 hours total per day.

The shocking part is that when the same study was conducted five years ago, its authors concluded that media use could not possibly grow further from the six and a half hours clocked in 2004.

Donald Roberts, one of the researchers and a professor at Stanford University told The New York Times that “I remember writing a paragraph saying we’ve hit a ceiling on media use, since there just aren’t enough hours in the day to increase the time.”

Roberts and crew were apparently wrong.

The study’s results come as no surprise to my wife and I. All three of our children have their own computers, which are constantly on even while “studying.” The older two also have an iPhone and iPod Touch and know where all the open WiFi hotspots are in town. If they have a long bus ride, they load up the latest episodes of How I Met Your Mother or Dexter before leaving in the morning.

While the amount of time teenagers spend online or watching TV or movies is surprisingly high, it’s not like we didn’t do the same when we were younger – at least as much as we could with the technology of the times. I distinctly remember my parents complaining that I couldn’t possibly study properly with music or the TV on. But my grades came out fine.

That’s not necessarily the case today, though. The grades of 47 percent of the heaviest media users in the report were C or lower. Those heavy media users were also more likely to report that they were bored or sad, that they got into trouble, didn’t get along well with their parents, or were not happy at school.

A number of years ago – before the advent of all the latest hi-tech toys – our kids had become hopelessly addicted to the tube. We took the radical step of going “cold turkey” and forbidding television entirely. The kids were mortified at first, but tell us today that it was one of the best things we did as parents.

But their TV watching is now just as high – if not higher – than when we first detoxed; it’s simply not in the living room anymore. We have thought about taking their laptops away, but the kids have moaned that they need them for schoolwork – which is true.

And then there is the role model of their parents. Both my wife and I are in front of our respective computers constantly. And we multitask too. I am constantly flitting between Firefox, to Word for an article I’m writing, to splicing in a few stolen minutes of The Office or Flash Forward – all the while listening to Internet radio or some of the 100 GB of music on our shared home server.

So how can we criticize our children when their parents are equally guilty? The one thing that ruffles a teenager’s feathers more than anything else is perceived hypocrisy.

And there have been certain benefits to the always-on society we’ve created. When my son was visiting Poland with his high school class, he found a WiFi connection at the Auschwitz concentration camp and Skyped me from there, bringing me into his experience without paying a penny.

Ultimately, there’s no turning back. Our kids aren’t going to unplug and this is probably just an interim stage on the way to even more insidious connectivity. Someday, we’ll probably be able to pipe the Internet directly into our brains.

Indeed, that future may not be so far off. An Australian company is already working on an interface to bring sight to the blind by implanting a chip that bypasses the optical nerve. It’s just a hop skip and a jump to an entirely wireless mind (can you say Cylon?)

What are we going to do then? Threaten to remove their batteries? If Apple has anything to do with it, the power supply will be hard wired in – like all of Apple’s iPod products. Need a new chip? Just replace your head.

Some more findings from the Kaiser study:

  • 76% of 8 to 18-year-olds have MP3 players (up from 18% in 2004).
  • 64% say the TV is usually on during meals and 45% say the TV is left on “most of the time” even if no one is watching.
  • 71% have a TV in their bedroom; 50% have a console video game player
  • The amount of time spent watching regularly scheduled TV declined by 25 minutes a day from 2004. But factoring in TV on the web and cell phones, total TV consumption increased from 3:51 hours to 4:29 hours a day.
  • 74% say they have a profile on a social networking site.
  • About half of young people say they use media either “most” (31%) or “some” (25%) of the time while they’re doing their homework
  • Respondents to the survey spend an average of 1:35 hours a day sending or receiving texts.

Brian Blum heads Blum Interactive Media, a consulting firm that creates quality content for social media: blogs, podcasts, video, eBooks, research and more.

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Why the iPod Nano is not a game changer after all

With the much rumored and insanely anticipated Apple iSlate, due to be announced later this month, being referred to as a potential “game changer,” as momentous as the original iPod and its big cousin the iPhone, I thought I’d take a look back at a post I wrote in September in which I called the new iPod Nano a game changer itself.

At the time, I hadn’t actually gotten my hands on one. That finally happened last week. And I’m sorry to report that my prediction now seems premature.

My enthusiasm for the Nano was that it was the absolute smallest, decent quality video camcorder on the market, and it had a built in iPod to boot (or maybe it’s the other way around). It would be a boon to bloggers and media publishers of all sizes, not to mention consumers shooting silly cat tricks, I wrote.

And indeed, that potential is readily apparent for media publishers along with classified advertising practioners who can use the device to more easily take quick on-the-spot videos of products, vehicles and properties. I’m working with a client that works with communities in far flung places such as India, China and Burma. Why not arm its constituents with Nanos to document lifecycle events and send them back to us to edit and post on YouTube or Facebook, I suggeted.

When I finally tried out the Nano itself – at a rock concert of all places – I was not disappointed. The Nano neatly delivered on its promise: the device is so tiny I was able to keep it stowed safely in my shirt pocket, and it warms up fast so I was ready at the beginning of each song to grab the shots I wanted. The video quality was entirely acceptable; the audio less so.

So what’s the problem? It doesn’t have a camera; it’s just video. That might seem a bit nit picky, but the market today is all about convergence – reducing the number of devices you need to carry. The iPhone does this perfectly: it packs a phone, camera, video recorder, MP3 player and web browser all-in-one shiny black package.

But the iPhone (like most smart phones) is relatively hefty. It doesn’t fit into a pocket, it’s too bulky to wear on an armband while exercising and, frankly, it does more – and costs more – than many people need.

The Nano has the price and form factor I want, but without a camera for stills, if I want to be ready at any time and any place to shoot a photo and a video, I have to carry both my Nano and my digital camera. My cell phone doesn’t take pictures at high enough quality to make it a worthy alternative.

Why didn’t Apple include a camera in the iPod Nano? Probably to prevent cannibalization of sales of its higher end i-products (although the official rumored reason is that they couldn’t get the optics small enough to work). Perhaps the camera will be a part of the package in the future – along with a tiny wireless receiver, now wouldn’t that be cool! – but before then, the business buzz will have already moved on to the iSlate as the next game changer.

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In case you were wondering how that video I shot at the rock concert came out, here’s a short clip I took with the iPod Nano. The audio is a bit muffled, but I think that’s more due to where we were sitting (in the front row, where the instrument amps were closer) than the iPod’s functionality.

Brian Blum heads Blum Interactive Media, a consulting firm that creates quality content for social media: blogs, podcasts, video, eBooks, research and more.

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New app lets publishers save time searching for images

Publishers often need to add images to articles that appear on their Web sites. Unless the publisher has a specific photo taken from the location of the story, that means searching a number of different photo sharing sites such as Google Images, Flickr, TwitPic, PhotoBucket, and others. Once the picture is found, you have to click through to see the full size image, right click to download it, then choose Import to paste it onto the site, and make sure you have the copyright clearance to use it. It’s all a very time consuming process.

What if you could do all this in 2 steps? That’s the idea behind Ginipic, a small startup with a big idea. Enter a search term and the Ginipic application crawls 15 different web-based photo sharing application. The software then presents the results on a single screen.

That’s already a big improvement from Google’s image search, which only displays a maximum of 25 photos on a page, requiring users to click the “Next Page” button repeatedly.

Ginipic will even search your own computer.

Once you find the image you want, simply drag and drop it into the application you’re using. Ginipic is designed to work “side by side” with other programs to help eliminate switching back and forth between screens.

Ginipic shows copyright details and a photo’s Creative Commons status to keep you from inadvertently infringing (a dollar sign and a large “Buy Now” button appear when an image isn’t free).

Ginipic is entirely free right now and, unlike other web services that pitch a paid premium version, the company’s business model is to cut “white label” deals that will give an existing photo sharing site Ginipic’s functionality but with the partner’s branding. Those deals will be in the $10-30,000 range in order “to bring the product to market as fast as possible,” CEO Lior Weinstein told me. 

Ginipic is not a web application but a download and it works on Windows only (bad news for all the creative types and increasing numbers of students who use Macs).

Ginipic is not without competitors. Meta-search services like Copernic have been around for years, and Microsoft Office’s Clip Art tool is already built into Word (“although no one uses it,” Weinstein mused). Other sites, such as CoolIris, are more about enjoying images online than searching them, Weinstein pointed out.

So far, in the 9 months since Ginipic launched, it’s signed up over 100,000 users “on $0 advertising,” Weinstein said. Approximately 25 percent of those are active users.

Among the services with which Ginipic works are DeviantArt, Flickr, Picasa, Google, Fotolia, Bing, PhotoBucket, SmugMug, Yahoo, Dreamstime and Crestock.

 

Brian Blum heads Blum Interactive Media, a consulting firm that creates multimedia content for social media: blogs, podcasts, video, eBooks, research and more.

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Twitter and the tube: social media meets interactive TV

Interactive video has been one of my passions since I worked as a “multimedia producer” in the early 1990s creating CD-ROM titles in edutainment and healthcare. In recent years, interactive video has been used very effectively for advertising and marketing. Carnival Cruise Lines employed it to help bring a cruise ship alive for would-be (and high-paying) passengers. Mars created an entire mini-commercial called “Get the Girl…An Interactive Love Story (Sort Of)” for its Twix brand where the viewer gets to choose what happens next. Even The New York Times got into the act with an interactive David Pogue sharing insights on consumer electronics.

But the Holy Grail for we interactive pioneers was always marrying it with broadcast television. It was the late 1980s, though, and technology never kept up with our creativity. Now, though, with the advent of social media, that day may have arrived. But with what consequences?

I recently attended Jeff Pulver’s “140 Characters Conference” which paraded a veritable cavalcade of social media luminaries on stage to talk about all things Twitter and Facebook. One of the panels at the event was on “social TV.”

Media consultant Dror Gill described how TV and Twitter are already mashing up. A growing community of users are tweeting while they watch the tube, he explained, sending their comments, theories and criticisms into the social ether for others who are following the same program at the same time to reply to or re-tweet.

Gill called this phenomena 2-screen interactive TV (there are cable operators that have already integrated similar social media tricks into a single screen).

The experience, Gill explained, in some ways recreates a bit of what was for me an integral part of my childhood: sitting together as a family, laughing at dead parrots and silly walks, or cringing at another one of Mary Tyler Moore’s insecure faux-pas’s.

These days, it’s rare for members of a family to even find time to eat dinner as a cohesive unit. Twittering together, apparently, is the next best thing…even if your fellow schmoozers are on opposite coasts (or even different continents).

Conference host Pulver related his own social TV experience. A big fan of the NBC show Heroes, one evening, Pulver found himself away from the TV trolling the aisles for canned corn or some other delicacy in his local supermarket.

Distraught over missing his favorite guilty pleasure, he pulled out his cell phone and was able to follow the show by scrolling through the real-time tweets that neatly summarized the main plot turns.

How Pulver got his shopping done I don’t know…I also have to wonder why the one time founder of VoIP giant Vonage didn’t just TiVo the show, or at least watch it later on Hulu. But that wouldn’t have made for such an illustrative story.

Despite the fact that a number of the participants at the conference praised social media for making the post-modern world a little less lonely, the entire experience seems to me to be exactly the opposite. Where once we gathered in a shared space, we now sit alone opposite our 42-inch plasma screens tapping away to strangers thousands of miles away.

But for advertisers, this real time web can perhaps be seen as a hopeful trend. Broadcast television has been inching inexorably towards time shifting. The number of viewers watching a show at the hour it’s actually aired has been steadily declining in an online world where you can instantly stream that same program on any number of sites or – heaven forbid – download it for free.

The social media interactive experience, by contrast, requires participants to watch live. Tape delay ruins the whole thing. Moreover, not only can’t live viewers fast forward through the commercials, TV Twitterers may be less likely to jump up at a commercial at all. With all the real time excitement, a social media conversation may actually evolve about the ad itself. That puts the onus on the advertiser to make sure that what they’ve created can withstand the withering comments of a live Twitterverse.

The game for advertisers, as a result, gets even more complicated than it already is in a globally connected world. Companies must make sure they have assigned a staff person to monitor Twitter and other social media channels whenever their ads play in primetime. Because, when the masses won’t put down their keyboards even during the once sacred passive TV experience, the necessity to remain vigilant, to jump to attention and enact damage control if the need arises, becomes an integral part of the job.

It’s been said before by techno-luminaries far more prolific than me, but social media can no longer be seen as a “nice to have.” This makes it at once both terrifying and a terrific opportunity. But it’s one that must not be ignored.

Brian Blum heads Blum Interactive Media, a consulting firm that creates quality content for social media: blogs, podcasts, video, research and more.

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Writing and the future of the book

I’ve written before about how I believe the physical nature of books will change…much sooner than most of us can imagine. Within 10 years, 20 years tops, if my predictions come true, there will be virtually no print books being published – we’ll be consuming content exclusively on portable reading devices. Newspapers will fall even sooner.

But how about the creation of books? Bob Stein of the Institute of the Future of the Book suggests that the same phenomena of “crowdsourcing” that forms the backbone of content creation on social media – from blogs to Facebook – and that has made Wikipedia the world’s largest and most popular reference source, will be applied next to novels, biographies and all sorts of non-fiction.

The initial reaction of traditional authors – myself included – has been a quick harrumph. You can’t displace a well-trained and experienced writer with the power of isolated individuals across the Internet.

Or can you?

Stein gives the example of a well-known biographer who receives a $2 million advance, goes off for 10 years to research and write, and returns with his latest best-seller. Crowdsource me? says the writer. Not going to happen.

But at the same time, there is undoubtedly a newly minted PhD in Creative Writing who grew up on Facebook who has no problem writing in public and letting her thousands of friends and followers contribute. It may seem improbable today, but then so does the total demise of a hard cover book you can hold in your hand.

You can already see companies exploring this space. WeBook is probably the best known. Founded by Israeli serial entrepreneur Itai Kohavi and backed by some of the biggest names in venture capital, the site allows anyone to start a book topic and solicit submissions from other WeBook members who can also collaboratively edit the book in real time for all the world to see. WeBook runs periodic votes where members determine which books WeBook should actually publish (gasp) in print.

The startup Vook is more traditional in that most of what this company publishes is written by a single author, but it breaks the traditional mold by including video as an integral part of the storytelling process. “Vooks,” of course, are digital only.

Group written books are actually not that new. Take a look at the Talmud, the massive work of Jewish law, folklore and history. The original source material for the Talmud was oral, written by multiple authors and handed down from generation to generation until it was finally written down.

 

So what does an established, traditional author (or an electronic publisher of any type, for that matter) do in such turbulent times? I think that individual authors have to begin thinking of themselves as hybrid writers and managers. It’s not enough to lock yourself in a room with just a typewriter (boy, that really dates me!) Rather you have to view your work as a “product” that needs leadership.

Writers of the future will be need to be cheerleaders, evangelists and social media experts, as well as dedicated craftsmen.

Ultimately, writers won’t go the way of the dinosaur. Indeed they’ll be as valuable as ever: a single person will still need to put it all together. But the process that leads up to that is about to change forever.

Brian Blum heads Blum Interactive Media, a consulting firm that creates quality content for social media: blogs, podcasts, video, research and more.

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$10 For Crying Out Loud

Outbrain is a company I like a lot. It has a seemingly simple product that provides some very useful functionality: content rating and recommendations for blogs.

Follow the easy installation instructions and Outbrain will allow your readers to give your latest post a 1-5 score. Then, based on Outbrain’s massive database of reader tastes and web content, the Outbrain widget that displays on your blog will point visitors to related articles that Outbrain has determined they might find interesting.

Yes, it directs visitors away from your blog, but it also has the potential to turn your site a mini-destination site. (You can see Outbrain at work on my blog – scroll to the end of any post.) While Outbrain is just for blogs now (WordPress, Blogger and TypePad are among the services supported), it will undoubtedly expand to cover other types of online publications.

When the company raised a sizable second round of financing earlier this year, a lot of brows were furrowed: $12 million for a blog plug-in? Investors must have had a sneak preview of the company’s latest feature, launched earlier this month: an enhancement that allows publishers to pay for premium placement of their content.

The new goodie is called OutLoud and it costs $10 per URL. Featured content appears at the top of the Outbrain recommendations list and is clearly labeled. Without OutLoud, Outbrain uses its own algorithms to suggest content.

OutLoud can be used in two ways. A publisher can let Outbrain control which sponsored recommendations appear; Outbrain will then split revenue with the blog publisher.

Alternatively, a publisher can set up the OutLoud service to work as an internal referral engine: only URLs from the publisher will appear. This can be used to generate more traffic within a single property or on a network of sites owned by the same publisher.

At first glance, $10 might seem like a no brainer for a small to medium sized online publisher, but it quickly adds up. And the $10 fee per URL is only for a month. You have to pay up if you want the sponsored link to keep going.

Outbrain says that the service is aimed at a number of target clients:

  • Marketers who want to drive word-of-mouth by amplifying positive reviews about their company.
  • Individual bloggers who want to promote their most brilliant posts.
  • Public relations professionals looking for new ways to distribute releases
  • Social media gurus who can push out articles from a corporate blog to drive traffic.

For publishers looking to generate additional revenue, OutLoud certainly looks promising, although it will take some time before the service has the critical mass to add up to more than just some extra change. On the other hand, it’s free to install and Outbrain doesn’t add its own branding or links back to the Outbrain site.

Outbrain was founded by Yaron Galai and Ori Lahav. The 25-person company has headquarters in New York with R&D in Israel. The latest round was led by Carmel Ventures with previous investors Gemini, Lightspeed and GlenRock Israel filling out the round. Total raised to date: just over $18 million.

Brian Blum heads Blum Interactive Media, a consulting firm which specializes in writing for and about interactive media – from market research and business intelligence to blog writing and video production.

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