Hi5 virtual currency said to be used to buy ‘premium services’

06 Feb 2009

Hi5, the number three social network (after Facebook and MySpace) with 60 million unique users, added Hi5 Games to its roster of social entertainment initiatives.

What’s more interesting to us is the launch of “virtual currency” on Hi5 that will be used to pay for the games. But the company also says that these will, in the future, allow hi5 members to buy other &ld

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Jim Townsend