User-generated content: Flip the model to find revenue

14 Feb 2009
By Joe MichaudUser-generated content seems to be going through a Jekyll-and-Hyde phase lately. On one hand, the number of people creating and consuming “amateur” content continues to grow rapidly. By one estimate, 60 percent of Internet users in the U.S. consumed UGC in 2008, and that will grow to 70 percent in 2013...This content is available free to Classified Intelligence Report cli


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Jim Townsend